Author Archive

How to Create a Fantasy Weapon – Part 1 (Modeling)

  Here’s the start of a new tutorial series!  Hopefully two more parts to be released after this (one for lighting/background setup, and one for shading/post-processing).   Final result of this part:     I’ve decided to start incorporating .blends whenever available, so here’s the finished .blend

How to Create Hydrothermal Vents – Part 2

  Here’s the other part for the two-part tutorial series on creating hydrothermal vents in Blender.  Hope you learn something from it!   Final Result:   CG Textures has some good sand/dirt textures for the area surrounding the vents. Blender HD Tutorial on adding shaders to smoke

How to Create Hydrothermal Vents – Part 1

  Hope you enjoy the new tutorial series!  This first part covers the creation of the mesh and shader of the vent itself, and touches on the smoke simulation as well.  Next week’s part will cover the smoke shaders and scene composition.   I got the rock

How to Create a Rock with Built-In Textures

  This week I thought I’d recreate a tutorial that was on my previous site before I had to take it down.  Hope you learn something from it!   Final Result:

Quick and Easy Clouds

  Learn a simple technique to creating quick and easy clouds using Cycles’ volumetric shaders.   Final result:

How to Create Peppermints

  Hope you enjoy this tutorial!  If you have any tutorial requests, feel free to post them in the comments on the video or here on this page.   Here’s a great collection of CG Textures imagery for the bump mapping:  Broken Glass   The final result

How to Create Glass Marbles

  This was a fun little shader exercise; I hope you get a lot out of it! Links: Texture IOR Value List HDRI Image Final Result after duplicating the marble a couple times:

How to Create a Pizza – Part 3

  Here’s the final part of the pizza tutorial series!  Hope you enjoy it   Final Result (after adding a background and tweaking the lighting a bit more):

How to Create a Pizza – Part 2

  Hope you’re all doing well today!  Here’s the next part of the pizza tutorial series.  This part focuses on UV mapping and a bit of texture painting to clean up the seams.  I’m considering adding a few additional toppings in the final installment to make it

How to Create a Pizza – Part 1

  Hello, everyone!  Here’s a new tutorial.  There’s been quite a bit of confusion these past several weeks on my part as far as recording tutorials goes, but I’ve finally decided on a day to regularly produce tutorials (Friday).  So, the next part of this series will