Materials & Texturing Archive

How to Create a Galaxy

  In this tutorial, learn how to create a spiral galaxy using particle systems, force fields, volumetrics, and some compositing at the end.   Final result of this tutorial:  

How to Create the Northern Lights

  In this tutorial, learn how to create the northern lights in Blender and GIMP!   The final result of this tutorial:

How to Create the Sun

  In this tutorial, learn how to create the sun – or any main sequence star – in Blender!   The final result:   I hope you learn something from this tutorial, and I’d love to see your results!

How to Create a Realistic Tree – Part 2

In this second part of the tree tutorial series, learn how to set up the textures and shaders for the leaves and bark.   Final results of this tutorial series:    

How to Create a Planet Using Blender and Wilbur

  This week’s tutorial uses an additional program called “Wilbur” to generate realistic looking terrain.  You can download it here (Windows only).   Here’s the .blend file.   And here’s the folder of height maps for non-Windows users.   The final result of this tutorial:  

How to Create a Fantasy Weapon in Blender – Part 3 (Shaders)

  This is the final installment of the fantasy-themed weapon tutorial, and it covers the shaders of the weapon.  Hope you enjoy it!   Final result:       All textures were taken from CG Textures   Download the .blend (5.5 MB)  (textures included)

How to Create Hydrothermal Vents – Part 2

  Here’s the other part for the two-part tutorial series on creating hydrothermal vents in Blender.  Hope you learn something from it!   Final Result:   CG Textures has some good sand/dirt textures for the area surrounding the vents. Blender HD Tutorial on adding shaders to smoke

How to Create Hydrothermal Vents – Part 1

  Hope you enjoy the new tutorial series!  This first part covers the creation of the mesh and shader of the vent itself, and touches on the smoke simulation as well.  Next week’s part will cover the smoke shaders and scene composition.   I got the rock

How to Create a Rock with Built-In Textures

  This week I thought I’d recreate a tutorial that was on my previous site before I had to take it down.  Hope you learn something from it!   Final Result:

Quick and Easy Clouds

  Learn a simple technique to creating quick and easy clouds using Cycles’ volumetric shaders.   Final result: