Hope you enjoy this tutorial! If you have any tutorial requests, feel free to post them in the comments on the video or here on this page. Here’s a great collection of CG Textures imagery for the bump mapping: Broken Glass The final result
This was a fun little shader exercise; I hope you get a lot out of it! Links: Texture IOR Value List HDRI Image Final Result after duplicating the marble a couple times:
Here’s the final part of the pizza tutorial series! Hope you enjoy it Final Result (after adding a background and tweaking the lighting a bit more):
Hope you’re all doing well today! Here’s the next part of the pizza tutorial series. This part focuses on UV mapping and a bit of texture painting to clean up the seams. I’m considering adding a few additional toppings in the final installment to make it
Hello, everyone! Here’s a new tutorial. There’s been quite a bit of confusion these past several weeks on my part as far as recording tutorials goes, but I’ve finally decided on a day to regularly produce tutorials (Friday). So, the next part of this series will
Sorry for the incredibly long delay, but I should be able to post tutorials more frequently now. Here’s the final result of this tutorial: And after messing around with some of the other objects using the textures I’ve provided, here are a few renders I’ve used this
Hello! Hope you’re doing well today Sorry for the long break in tutorials; this holiday season lasted a bit longer for me than usual, including visits with family and whatnot. From this week on, I plan on releasing a new tutorial every week (though the day may
Hello, and welcome to the final part of the Christmas tree tutorial series! I plan on recording one more bonus part that should be posted on Monday. Hope you’ve enjoyed this series! The final result:
Hello! Hope you’re enjoying this series so far Here’s the next part of the Christmas tree tutorial series. Final Result: Tree Bark Texture